Whereas Planning Poker works very well for estimating a Sprint or Release while the team is up and running, it is less useful for an early project estimate. It is hard to get a good feel for the size of a project at the beginning of a project, as the team has not established a measure yet. Moreover, early in a project we don’t have the level of information needed to do a meaningful Planning Poker session.
For estimating Use Cases or Epics in an early stage (before they are detailed) we use an aproach we call the Estimation Game. It supposes that Use Cases or Epics have been identified and have a brief description. In this post we share our experiences in applying this game. In the Estimation Game the team, users and other stakeholders cooperate to estimate the Product Backlog together.
The Estimation Game – Basic Version